
This book focuses on digital literacy, moving from understanding hardware to mastering basic software tools for writing and drawing.
Chapter 1: Computers and Technology
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Milestone 1.1: Technology and Us – Recognizing technology in everyday life and comparing past, present, and future tech.
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Milestone 1.2: Exploring Computers – Identifying computer parts (Desktop, Laptop, Tablet) and the "brain" (CPU).
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Milestone 1.3: Practise Handling Devices – Mastering mouse buttons (left/right click), touchpads, and logging in/out.
Chapter 2: Digital Games & The Online World
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Milestone 2.1: Introduction to Digital World – Understanding browsers and search engines (e.g., Kidtopia).
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Milestone 2.2: Exploring Online Games – Differentiating between fun and educational games.
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Milestone 2.3: Healthy Choices & Safety – Learning online safety rules ("Stop, Think, Click"), protecting private info, and balancing screen time ("Happy Time Online").
Chapter 3: Introduction to Text Writing (WordPad)
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Milestone 3.1: Exploring WordPad – Identifying the interface and cursor.
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Milestone 3.2: Keyboard Basics – Learning key functions (Enter for new line, Spacebar, Backspace, Caps Lock).
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Milestone 3.3: Digital Storytelling – Typing titles, sentences, and changing font sizes/colors.
Chapter 4: Introduction to Freehand Drawing
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Milestone 4.1: Introduction to Sketchpad – Using digital pencils and brushes.
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Milestone 4.2: Using Clipart – Adding pre-made images to stories.
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Milestone 4.3: Creating Scenes – Using "Fill with Color" and shapes to create backdrops and comic strips.
- Teacher: Arif Teacher

This level advances from basic literacy to file management, introduction to office productivity tools, and deeper digital citizenship.
Chapter 1: Exploring Computer Systems
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Milestone 1.1: Computer Components – Distinguishing between Input (Keyboard, Mouse, Mic) and Output (Monitor, Speaker, Printer) devices.
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Milestone 1.2: Peripherals & Storage – Identifying external devices (printers, scanners) and storage devices (USB, Hard Drive).
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Milestone 1.3: Maintenance – Basic troubleshooting (what to do if it freezes), keeping the workspace clean, and healthy posture.
Chapter 2: Managing Files and The Desktop
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Milestone 2.1: The Desktop Environment – Personalizing the desktop (backgrounds/themes) and using the right-click menu.
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Milestone 2.2: File Management – Understanding the hierarchy (Drive → Folder → File); creating, naming, and organizing folders.
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Milestone 2.3: File Types – Recognizing common file icons and extensions (e.g., .jpg for pictures, .docx for documents).
Chapter 3: Going Online
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Milestone 3.1: Web Navigation – Using browser controls (Back, Forward, Reload, Home); understanding URLs.
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Milestone 3.2: Smart Searching – Using safe search engines like Kiddle; identifying keywords for searching (e.g., "Facts about the Moon").
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Milestone 3.3: Digital Life – Exploring virtual tours (e.g., San Diego Zoo); balancing "Happy Time Online" (Healthy vs. Unhealthy screen time).
Chapter 4: Introduction to Digital Art (Tux Paint)
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Milestone 4.1: Tools & Brushes – Using the Paint tool, different brushes, and colors.
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Milestone 4.2: Magic & Stamps – Using "Magic" effects (grass, bricks, ripples) and the "Stamp" tool for pre-made images.
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Milestone 4.3: Symmetry & Slideshows – Drawing with symmetry; saving pictures as scenes to create a digital slideshow story.
Chapter 5: Word Processing (Microsoft Word)
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Milestone 5.1: Interface & Typing – Identifying the Ribbon and slides; typing simple sentences; using Enter and Backspace.
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Milestone 5.2: Formatting – Changing font style, size, and color; using WordArt for titles.
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Milestone 5.3: Working with Images – Inserting, resizing, and cropping images within a document.
Chapter 6: First Presentations (PowerPoint)
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Milestone 6.1: Slides Basics – Adding new slides; choosing layouts.
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Milestone 6.2: Designing – Adding shapes and text boxes; using the Designer tool for layout ideas.
- Teacher: Arif Teacher

This level advances into understanding the internal workings of computers, mastering software applications for creativity and communication, and developing robust digital citizenship habits.
Chapter 1: Computer Basics
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Milestone 1.1: What Is Inside a Computer? – Understanding the relationship between Input, Process, and Output. Identifying internal components: CPU (Brain), Motherboard (Backbone), RAM (Temporary Memory), Hard Disk (Permanent Storage), Power Supply Unit (PSU), Video Card, and Fans.
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Milestone 1.2: Getting Familiar with Software – Distinguishing between Hardware (body) and Software (instructions). Differentiating between System Software (OS like Windows) and Application Software (MS Word, Paint).
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Milestone 1.3: Word Processor Application – Advanced MS Word skills: Using WordArt for titles, inserting and formatting images (wrapping text, adding borders), using "Call-outs" (shapes) to create comic strips, and using the Editor for spell checks.
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Milestone 1.4: Solving Tech Troubles – Basic troubleshooting strategies for unresponsive programs or hardware issues.
Chapter 2: Connecting with the World
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Milestone 2.1: Browser Application – Understanding how web browsers (Edge, Chrome) work. Deconstructing a URL (Protocol, Domain, Webpage name). Practicing safe browsing (checking for lock icons, identifying safe vs. unsafe URLs).
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Milestone 2.2: Electronic Messaging – Differentiating between Email (formal, non-real-time) and Instant Messaging (informal, real-time). Composing emails with subjects and attachments; understanding email safety (spam, unknown senders).
Chapter 3: Present Your Friendship Story (PowerPoint)
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Milestone 3.1: PowerPoint and Multimedia – Creating slides to tell a story.
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Milestone 3.2: More on Slides – Adding transitions and basic animations (inferred from title structure in TOC).
Chapter 4: Poster Design (Canva)
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Milestone 4.1: Introduction to Canva Basics – Introduction to graphic design tools.
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Milestone 4.2: Layers and Animations – Working with design layers and digital assets.
End of Year Project
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A capstone activity integrating these skills (likely a multimedia story or presentation).
- Teacher: Arif Teacher

This level focuses on advanced file management (cloud), collaborative digital tools, web development, and 3D modeling.
Chapter 1: Storage Evolution
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Milestone 1.1: Computer Storage – Understanding the file system (Drive > Folder > File); creating and renaming folders/files; recognizing file extensions (.docx, .mp3, .jpg).
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Milestone 1.2: File Management – Advanced operations: Copying/Moving files, deleting to Recycle Bin, and understanding file paths.
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Milestone 1.3: Compression – "Zipping" files to save space and transfer easier; extracting (unzipping) files.
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Milestone 1.4: Cloud Storage – Introduction to Google Drive; uploading files/folders; organizing drive content; sharing files via links; troubleshooting cloud issues.
Chapter 2: Digital Tools for Collaborative Work
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Milestone 2.1: Digital Writing (Google Docs) – Interface familiarization; using real-time collaboration features (comments, suggestions); formatting text (columns, bullets).
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Milestone 2.2: Enhancing Documents – Inserting images; using Smart Chips (Date, People, File, Location) for interactivity; adding headers, footers, and page numbers.
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Milestone 2.3: Podcasting (Spotify) – Understanding podcast formats (interview, fiction); recording and editing audio using Riverside or Sound Recorder; adding background music; publishing episodes on Spotify.
Chapter 3: School's Book Club Website (Google Sites)
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Milestone 3.1: Introduction to Google Sites – Creating a site; selecting themes; adding a logo and favicon; understanding the interface.
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Milestone 3.2: Web Pages & Formatting – Using Content Blocks to layout text and images; creating new pages (e.g., "Reading Challenges"); customizing footers; previewing and publishing the site.
Chapter 4: Innovative Furniture Using SolidWorks
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Milestone 4.1: Introduction to 3D World – Understanding 3D modeling vs. 2D drawing; using SOLIDWORKS Apps for Kids; manipulating primitive shapes (cube, cylinder) using "Shape It".
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Milestone 4.2: 3D Manufacturing – Enhancing models with color ("Style It"); understanding the concept and benefits of 3D Printing (customization, rapid prototyping).
Capstone Project: Virtual School Website
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Building a comprehensive website that integrates resources created in Docs, Slides, and 3D models of learning tools.
- Teacher: Arif Teacher

This level dives deep into Computer Architecture (how computers think and remember) and Professional Web Development (building dynamic websites).
Chapter 1: The Computer Processing Unit (CPU) & Memory
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Milestone 1.1: Architecture Basics – Understanding the Block Diagram of a computer (Input → CPU → Output).
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Milestone 1.2: Inside the CPU – Breaking down the Central Processing Unit into its three key components:
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ALU (Arithmetic Logic Unit): Performs math (addition, subtraction) and logic (decisions like YES/NO).
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CU (Control Unit): Acts as the "traffic cop," directing data flow and instructions.
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MU (Memory Unit): Manages data storage before and after processing.
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Milestone 1.3: Memory Hierarchy – Differentiating between Primary Memory (RAM/ROM) and Secondary Memory (HDD/SSD).
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Milestone 1.4: Units of Storage – Understanding data representation: Bits (0s and 1s), Bytes (8 bits), and the hierarchy of storage sizes (KB, MB, GB, TB, PB).
Chapter 2: Professional Web Design (Wix)
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Milestone 2.1: Planning & Wireframing – sketching website layouts (Wireframes); understanding UX (User Experience); identifying key sections (Header, Hero Section, Footer).
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Milestone 2.2: Building with Wix – Using Wix AI to generate sites or building manually; customizing themes, fonts, and colors; managing the "Mobile View" for smartphones.
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Milestone 2.3: Dynamic Content (CMS) – Using a Content Management System (CMS) to create "Collections" (databases) that automatically update pages (Dynamic Pages) without redesigning them.
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Milestone 2.4: Interactive Features – Adding Blogs, Forums, and Forms to engage visitors; understanding site Analytics (sessions, visitors).
Capstone Project: Community Resource Website
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Working in groups to build a functional website that solves a community need (e.g., animal shelter support), featuring dynamic content and responsive design.
- Teacher: Arif Teacher

This level explores the intersection of human-centric design, advanced networking, and digital creation through graphics and coding.
Chapter 1: Building Technology
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Milestone 1.1: Technology and Accessibility – Understanding Human-Computer Interaction (HCI) and User-Centric Design. Learning the principles of UX (User Experience) and UI (User Interface) design. Exploring Assistive Technologies (screen readers, eye-tracking) and creating User Personas to design inclusive technology.
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Milestone 1.2: Connecting with the World – Diving into network types (PAN, LAN, MAN, WAN) and transmission media (Wired: Ethernet, Fiber; Wireless: Wi-Fi, Bluetooth, Li-Fi, NFC). Understanding data transfer via Packet Switching, Protocols (TCP/IP), and IP Addresses (Public vs. Private, IPv4 vs. IPv6).
Chapter 2: Digital Graphics
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Milestone 2.1: Icon Building – Differentiating between Raster (pixels) and Vector (paths) graphics. Designing Icons (Flat, Glyph, Filled) and Logos using vector tools; understanding file formats (JPG, PNG, SVG).
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Milestone 2.2: Advanced 3D Modeling – Moving from 2D to 3D; understanding dimensions (X, Y, Z axes). Using Tinkercad for advanced modeling, distinguishing views (Perspective vs. Orthographic), and preparing models for 3D Printing (Slicing).
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Milestone 2.3: Computational Simulations – Using software to simulate physical phenomena (gravity, material properties like elasticity) to test designs before building them.
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Milestone 2.4: Video Editing – Importing footage, using the Timeline, adding Transitions, trimming clips, and exporting projects.
Chapter 3: HTML Web Adventures
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Milestone 3.1: Introduction to Webpage and HTML – Understanding the structure of the web and writing basic HTML tags.
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Milestone 3.2: Styling Your Webpage – Introduction to CSS to style layouts and colors.
- Teacher: Arif Teacher

This level operates under the theme "Travel and Adventure," focusing on advanced web development, cybersecurity, and emerging technologies like Augmented Reality (AR).
Chapter 1: Travel Technology & Digital Safety
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Milestone 1.1: Travel Tech – Understanding technologies that assist travelers, such as Navigation Apps and GPS (Global Positioning System).
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Milestone 1.2: Cyber Safety on the Go – Managing digital risks while traveling. Understanding Public WiFi risks and using VPNs (Virtual Private Networks) for data protection. Managing EXIF Data (metadata) in photos to protect location privacy.
Chapter 2: The Command Line Interface (CMD)
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Milestone 2.1: CMD Basics – Moving beyond the mouse to interact with the computer using text commands.
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Milestone 2.2: File Operations – Using commands like dir or ls (list files), cd (change directory), and mkdir (make directory) to navigate file paths and manage folders directly from the system core.
Chapter 3: Cryptography and Security
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Milestone 3.1: Encryption Fundamentals – converting Plaintext to Ciphertext to secure messages. Exploring classical methods (Substitution Ciphers) and modern concepts (Symmetric vs. Asymmetric keys).
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Milestone 3.2: Advanced Authentication – Implementing Two-Factor Authentication (2FA) and understanding Biometric Security (fingerprint/face ID) as layers of protection.
Chapter 4: Advanced Web Development (HTML & CSS)
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Milestone 4.1: Semantic HTML – Using structural tags like <nav>, <header>, and <footer> for better web accessibility and SEO.
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Milestone 4.2: Interactive Forms – Creating user input elements like dropdown menus using the <select> tag.
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Milestone 4.3: CSS Layouts – Mastering Flexbox to control alignment (justify-content) and creating responsive designs that adapt to different screen sizes.
Chapter 5: Augmented Reality (Assemblr)
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Milestone 5.1: Introduction to AR – Understanding Augmented Reality (overlaying digital info on the real world) vs. Virtual Reality.
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Milestone 5.2: Creating Scenes – Using the Assemblr platform to design AR scenes. Adding 3D objects (e.g., "Lshapegreen"), changing scene colors, and manipulating axes (X, Y, Z).
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Milestone 5.3: Interactivity – Creating quizzes in AR (e.g., "Elephants are known for their..."), adding Question/Answer cards, and programming scenes for correct/wrong answers using simple logic.
Chapter 6: Human-Computer Interaction (HCI)
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Milestone 6.1: UX Design – Creating High-Fidelity Prototypes that closely resemble the final product to test user experience before coding.
- Teacher: Arif Teacher

This level bridges the gap between digital literacy and professional computer science, focusing on data representation, advanced front-end frameworks, and text-based programming.
Chapter 1: Data Representation and Science
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Milestone 1.1: The Language of Computers – Understanding Binary (0s and 1s) as the fundamental language of electronics. Converting Binary to Decimal and vice versa.
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Milestone 1.2: Text and Internet Data – Understanding encoding systems like ASCII and UTF-8 that convert text into computer-readable formats. Exploring IoT (Internet of Things) and how data is broken into packets for internet transmission.
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Milestone 1.3: Data Visualization – Creating Infographics and Charts (Column, Pie). Customizing visuals (hiding legends, changing gridlines, matching theme colors) to represent data like "Facebook active users" effectively.
Chapter 2: Advanced Web Development (Bootstrap)
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Milestone 2.1: Introduction to Frameworks – Moving beyond plain CSS to use Bootstrap, a framework for building responsive websites quickly.
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Milestone 2.2: The Grid System & Containers – Using classes like container-fluid, row, and col to organize content. Understanding the difference between Semantic HTML and div containers.
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Milestone 2.3: Bootstrap Utilities – Mastering utility classes for layout and spacing: d-flex (flexbox), justify-content-center, gap-3 (spacing), and p-3 (padding).
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Milestone 2.4: Styling & Interactive Elements – Creating "Cards" for posts; adding hover effects using CSS transformations (scale 1.05, transition: ease-in-out).
Chapter 3: Interactive Web with JavaScript
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Milestone 3.1: JavaScript Basics – Introduction to text-based programming syntax. Using Variables (let finalScore) to store data and functions like console.log to display output.
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Milestone 3.2: Logic and Decisions – Using Comparison Operators (==, !=, >=, <) and Conditional Statements (if-else) to create logic (e.g., checking if a quiz score is passing or failing).
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Milestone 3.3: Algorithms in Code – Translating flowcharts into JavaScript code (e.g., a "Quiz Score Checker").
Chapter 4: Digital Professionalism
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Milestone 4.1: Digital Footprint Management – Managing active vs. passive data trails.
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Milestone 4.2: Ethics and Algorithms – Understanding how social media algorithms filter content and the importance of verifying information (fake news).
- Teacher: Arif Teacher

This book introduces young learners to the basics of computer hardware, software operations, internet usage, and computational thinking through five chapters and a final project.
Chapter 1: Computers Around Us
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Milestone 1.1: My Computer – Defining computers and how machines help us.
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Milestone 1.2: Computer Family – Identifying different types of computers (laptops, tablets, smartboards).
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Milestone 1.3: Our Computer Parts – Identifying the monitor, CPU, keyboard, and mouse.
Chapter 2: Let Us Start with Computers
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Milestone 2.1: My Desktop – Understanding the desktop environment and icons.
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Milestone 2.2: Computer Program – Opening and using programs.
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Milestone 2.3: Our Workspace – Organizing and using the computer space.
Chapter 3: Entertainment
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Milestone 3.1: Watch Videos – Using video players (play/pause).
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Milestone 3.2: Record Your Voice – Using recording tools.
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Milestone 3.3: Draw Using Your Mouse – Creating digital art.
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Milestone 3.4: Play Games – Using input devices for gaming.
Chapter 4: Internet Applications
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Milestone 4.1: Look for Information – Using browsers (Microsoft Edge) and search engines (Kiddle, Kidtopia).
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Milestone 4.2: Color Sketches – Online creative activities.
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Milestone 4.3: Watch Online – Streaming educational content (YouTube Kids).
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Milestone 4.4: Communicate with Friends – Introduction to digital communication.
Chapter 5: Algorithms and Coding
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Milestone 5.1: Exploring Fun Data – Collecting and organizing simple data.
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Milestone 5.2: Fun with Steps – Understanding sequencing and algorithms (e.g., brushing teeth steps).
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Milestone 5.3: Fun with Coding – Introduction to coding blocks (move forward, turn left).
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Milestone 5.4: Intelligent Machines – Distinguishing between regular machines and "smart" machines/robots.
Capstone Project: My Computer Adventures
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Becoming a "Tech Detective" to gather information, create artifacts, and explore devices.
- Teacher: Maida Maida
- Teacher: Arif Teacher